• English
  • Italiano
    • Twitter
    • Facebook
    • Instagram
    • Youtube
    • Flickr
  • About
  • Subscribe
  • Contact
  • RSS Feeds
  • Switch to B&W

Neural

Critical digital culture and media arts · Since 1993

Skip to content
  • Neural Archive
  • Printed Magazine
  • Reports
  • Reviews
  • News

Subscribe to Neural

Subscribe  to Neural

Current Issue

Back Issues

Find Neural in Stores

Neural Archive

The Neural Archive is a repository of publications collected by us during the years. Browse our collection here.

Microposts

neural

24 Nov Retweet this Share on Facebook

Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.

MechanicalTechno

02 Jul Retweet this Share on Facebook

The value of craft after software sounds rampant sometimes, expressing the freedom of escaping repetitive taps and clicks to accomplish some assumed tasks. Mixing media, electricity, electronics, mechanics and inert objects Graham Dunning has realised a structured track/performance/open script in his “Mechanical Techno: Ghost in the Machine Music.” More than a proof of concept a machine music declination.

AsciGraffiti

30 Jun Retweet this Share on Facebook

Isn’t ASCII Art a perfect form of “graffiti” in 2010s? The 8-bit aesthetics is among the strongest visual references connecting the analogue recent past with the omni-digital present, so why not adopt it to finally have some public art embedded in the present? In Varberg, Sweden, 2016, the GOTO80 crew (feat: Karin Andersson) did it, choosing (not by accident) the Mo Soul Amiga-font.

YesNo

29 Jun Retweet this Share on Facebook

YesNo by Timo Kahlen feels like “traditional” net art, a well crafted stuck webpage for the user’s aural and clickable enjoyment.

 

AppleForAds

29 Feb Retweet this Share on Facebook

The relationship between Andy Warhol and personal computers (becoming quite popular during his last years) has been only partially investigated beyond his Amiga works. In November 2015, Sotheby’s sold his “Apple (from Ads)” (acrylic and silkscreen ink on canvas) for 910.000 USD, and in catalogue’s notes Warhol tells about his meeting with Steve Jobs insisting to give him one and showing him how to draw (even if still in black and white): “we went into Sean [John Lennon’s son]’s bedroom–and there was a kid there setting up the Apple computer that Sean had gotten as a present, the Macintosh model. I said that once some man had been calling me a lot wanting to give me one, but that I’d never called him back or something, and then the kid looked up and said, ‘Yeah, that was me. I’m Steve Jobs.’ And he looked so young, like a college guy. And he told me that he would still send me one now. And then he gave me a lesson on drawing with it. It only comes in black and white now, but they’ll make it soon in color…I felt so old and out of it with this young whiz guy right there who helped invent it.”

 

Harsh Noise Wally

10 Jan Retweet this Share on Facebook

Harsh Noise Wally, is a sophisticated mashup mixing strips of Wally, the lazy and cynic colleague of Dilbert with some epic noise music extreme attitudes. Well conceived and assembled.

 

scanning eye-shaped big screen at Birmingham New Street railway station

29 Aug Retweet this Share on Facebook

Minority Report comes closer… Three huge screens at Birmingham New Street railway station are scanning passers-by and play advertisements accordingly. http://www.birminghammail.co.uk/news/midlands-news/new-street-station-advertising-screens-9920400

 

GoPro ancestors

08 Jul Retweet this Share on Facebook

GoPro ancestors in the 1960s and 1970s, mainly sport and movie persons like F1 driver Jackie Stewart, Bob Sinclair and Steve McQueen.

 

Older posts

564 Tracks (Not a Love Song is Usually a Love Song), predicting a different audio past

564-tracks

By abstracting AI prediction models that analyse past textual and visual productions to develop possible new or ‘future’ content, we can also elaborate a different past based on a more distant past. Miloš Trakilović develops this concept in 564 Tracks →

artificial intelligenceaudio arthacktivismnew media art 29 Dec 2025

Viral Infection, information shaping organic production

viral-infection

Viral Infection is an installation by Johannes Kiel. It uses machine nests to produce the PLA bioplastic they are made of and also calculates their production needs, while a ‘virus machine’ attempts to infect further hosts in order to multiply. →

bio-artinstallationnew media artsocial media 19 Dec 2025

Zijlijn / Linea Lateralis, actively experiencing marine biophony

linea-lateralis

Marine biophony, which are sounds produced by living organisms in the sea (as opposed to antropophony which are sounds produced by humans), is attracting more attention, possibly due to improved technologies to investigate its impressive richness. Stijn Demeulenaere, has recorded →

audio artinstallationnew media art 12 Dec 2025

Anthofluid, to become is to be infiltrated, malleably fluid

anthofluid

Part automated system, part moving image, Nathalie Gebert’s Anthofluid is a sculptural device that generates an ephemeral pictorial proposition at regular intervals. Using medical tubing, the assembly of transparent wafers that form its surface is gradually filled with a purplish →

bio-artfeminismnew media artsculptural device 3 Dec 2025

Oilwell, climate disaster for meditation

THURSDAY 8TH MAY 2025, Millennium Bridge, St Paul's, London: 

Workers from climate anxiety app Oilwell are pictured at sunrise this morning helping commuters avoid stressing about the environment, using their meditation helmet the Oilwell Pro. 

Oilwell, an app created by environmental campaigners Serious People, calls out companies stating they care about the climate while directly contributing to harming it.

FREE FOR EDITORIAL USAGE

For further information, or to speak with one of the app’s developers, please contact: 

Jamie Inman, jamie.inman@seriouspeople.co, +44(0)7770 483 139

The popularity of meditation and mindfulness apps doesn’t seem to be related to a new era of Aquarius or a sudden deep awareness of our bodies, but instead a cry for help to survive the overload of tasks and information. →

new media art 26 Nov 2025

Ideal behaviour, pleasing the hiring AI

ideal-behaviour

One of the essential qualities of Andreas Zingerle and Linda Kronman’s artworks is to unpack systems that we take for granted, unveiling their unsettling mechanisms. And they don’t just describe these mechanisms, but often embody them. This is the case →

artificial intelligencenew media art 19 Nov 2025

Cellular Performances, cellular automata audiovisual set

cellular-performances

Considered to be among the very first computational generative visual processes, cellular automata has historically represented a pioneering form of endless computer graphics featuring machine logic. As a long time artist engaging with the aesthetic of the ‘imaginaries of the →

audio-videogenerativenew media art 12 Nov 2025

Strategies for an Auction, the voice to bid

IMG_0576

By surfing online or using digital entertainment services, we subject ourselves to a dense set of algorithms that propose content to us. Whether it’s the order in which we view the results of a search engine, the movies that are →

hacktivismnew media artsound art 4 Nov 2025

A Mystery for You, playing with the (post)truth in the news

a-mystery-for-you

If social media had never existed, we don’t know if and when we would have had such a fragile media landscape where our judgement is essential to discern truth from falsehood. Mrinalini Singha & Haoheng Tang have developed a hybrid →

gamehacktivismnew media artsocial media 13 Oct 2025

Embedded/Embodied, AI listening

embedded

Sound walks have become a consolidated theory and artistic practice over time, with various acoustic devices enhancing or revealing participants’ listening abilities. In Embedded/Embodied, Farzaneh Nouri & Arash Akbari add a computational layer by training an artificial intelligence (AI) to →

artificial intelligenceaudio-visualsfield recordingnew media art 6 Oct 2025

Older posts
Banner Creative Computing University of Southampton
  • 3D
  • 3D printing
  • 8 bit
  • 8-bit aesthetics
  • abstract
  • abstraction
  • acousmatic
  • acoustic
  • acoustic space
  • acoustic/digital
  • activism
  • acusmatica
  • aesthetics
  • algorithm
  • algorithms
  • ambient
  • analogue
  • analogue sounds
  • analogue to digital
  • animation
  • anonymity
  • aound
  • archeology
  • architecture
  • archive
  • art
  • art hack
  • art rock
  • artificial intelligence
  • artificial life
  • audio art
  • audio recording and reproduction
  • audio surround
  • audio-video
  • audio-visuals
  • auditory culture
  • bastard pop
  • bend toys
  • big data
  • bio-art
  • bioart
  • biological
  • bioluminescence
  • biopolitics
  • biotech
  • black culture
  • blockchain
  • Blu-Ray/DVD + book
  • bodies
  • book
  • book + other media
  • booklet
  • books
  • bookshop
  • breakcore
  • broadcast
  • brutalism
  • capitalism
  • Carsten Nicolai
  • cd + dvd
  • cd or other portable media
  • cd+dvd video
  • China
  • cinema
  • cinematic arts
  • circuit bending
  • classical
  • classical/contemporary
  • climate change
  • cloud
  • clubbing scenes
  • code
  • communication
  • communication strategies
  • computation
  • Computational Arts
  • computer art
  • computer games
  • computer music
  • computer science
  • computer voice
  • computer-generated comics
  • computing
  • contemporary art
  • copyright
  • cosmotechnics
  • counterculture
  • critical media
  • criticism
  • culture jamming
  • cyberculture
  • cyberfeminism
  • cybernetic music
  • dark ambient
  • data
  • data dating
  • dead media
  • deepfake
  • Deleuze
  • demoscene
  • design
  • digital
  • digital age
  • digital art
  • digital culture
  • digital economy
  • digital sculpture
  • digitalisation
  • DIY
  • djing
  • drone
  • dub
  • dvd &/or dvd video
  • dvd video
  • dystopian
  • ecology
  • economy
  • electro
  • electroacoustic music
  • electronic art
  • electronic dance
  • electronic literature
  • electronic music
  • electronica
  • electronics
  • electropop
  • elettroacustica
  • emusic
  • ethnic
  • exhibition
  • experimental
  • experimental music
  • extra
  • fake
  • feminism
  • festival
  • fetishization of the offline
  • field recording
  • field recordings
  • floppy disk
  • Fluxus
  • folktronica
  • free form
  • free pdf
  • future
  • Futurism
  • game
  • game engine
  • gamelan music
  • games
  • geek culture
  • generative
  • glitch
  • glitch'n'cuts
  • global communication
  • graphic design
  • hacking
  • hacktivism
  • home devices
  • identity
  • idm
  • images
  • impro
  • industrial
  • informatica musicale
  • information technology
  • infrastructure
  • installation
  • installations
  • interactive
  • interactive sounds
  • interfaces
  • internet
  • internet art
  • internet-based art
  • invisible networks
  • kinetic
  • language
  • laptop
  • late-capitalism
  • light
  • literature
  • live performances
  • machine learning
  • machines
  • magazine
  • maker
  • mashup
  • media
  • media archaeology
  • media archeology
  • media theory
  • memory
  • microsound
  • minimal
  • mixed-media
  • mobile
  • modern classical
  • multiculturalism
  • music
  • musica concreta
  • musica informatica
  • Musique Concrète
  • neo-materalism
  • net
  • net art
  • network
  • neural
  • neural network
  • neural networks
  • neuroscience
  • new classic
  • new classical
  • new issue
  • new media
  • new media archeology
  • new media art
  • NFT
  • NFTs
  • noise
  • noisy
  • non-music
  • obsolescence
  • obsolete techniques
  • open-source
  • out-of-body experience
  • performance
  • performing art
  • photography
  • plagiarism
  • playlist
  • plunderphonics
  • politics
  • porno
  • post digital
  • post human
  • post rock
  • post-digital economy
  • post–techno
  • preservation
  • print-only publication
  • privacy
  • programmazione algoritmica
  • psichedelia
  • psicoacustica
  • psychoacoustics
  • psychogeography
  • public infrastructure
  • public space
  • publishing
  • pulsar synthesis
  • radio
  • radio and communication
  • radio waves
  • radio-art
  • remote execution
  • Reports
  • retro aesthetic
  • reverse engineering
  • robot
  • sci
  • science
  • science fiction
  • sculptural device
  • security
  • simulation
  • site-specific
  • social history
  • social media
  • social mythologies
  • social network
  • society
  • software
  • sonification
  • sound
  • sound and vision
  • sound art
  • sound poetry
  • sound sculpture
  • sound sculptures
  • sounds
  • soundscape
  • soundscapes
  • space
  • spoken word
  • stereoscopic vision
  • street art
  • subcultures
  • surveillance
  • synth music
  • synth-disco
  • techno
  • techno-pop
  • techno-social imaginaries
  • technology
  • technoscience
  • telepresence
  • text-sound composition
  • theatre
  • theory
  • tokens
  • Transmediale
  • turntablism
  • tv
  • USB drive
  • utopia
  • vide
  • video
  • video art
  • video games
  • videogame
  • virtual reality
  • visual
  • visual media
  • visual poetry
  • vjing
  • voice
  • wearable
  • web
  • webapp
  • WiFi
  • working online
  • zine
  • Projects

    • Sonic Genoma
    • Suoni Futuri Digitali
    • Wicked Style
    • nordiC (Dissonanze)
    • Tecnologie di Liberazione (2001)
    • Virtual Light (1995)
    • Internet Underground Guide (1995)
  • Colophon

    Chief Editor
    Alessandro Ludovico
    Assistant editor
    Aurelio Cianciotta Mendizza
    Contributors
    Josephine Bosma Chiara Ciociola Daphne Dragona Matteo Marangoni Rachel O'Dwyer Paolo Pedercini Paul Prudence Benedetta Sabatini
    Special Projects
    Ivan Iusco
    Chiara Ciociola
    Title Poet
    Nat Muller
    English Copyediting
    Rachel O'Dwyer
    Translations
    Giuseppe Santoiemma
    Advertising & PR Manager
    Benedetta Sabatini
    Production Manager and Digital Archivist
    Cristina Piga
    Technical consulting
    Paolo Mangraviti
  • Friends

    • AHA
    • Amazon Noir
    • GWEI
    • Interferenze Festival
    • Networked Performance
    • Runme.org
    • uCan
    • We Make Money not Art

Neural

  • About
  • Contact
  • RSS Feeds
  • Privacy Policy Disclaimer

Sections

  • News
  • Reports
  • Reviews

Social

  • Facebook
  • Twitter
  • Instagram
  • Youtube
  • Flickr

Printed Magazine

  • Current Issue
  • Back Issues
  • Subscribe to Neural
  • Find Neural in stores

Neural Archive

  • Browse
  • Search the Archive
  • Random publication

Legal

Neural, registered in the Bari Court 728/2009.

This weblog is licensed under a Creative Commons License.

cc license

Design

Manufactura Independente