• English
  • Italiano
    • Twitter
    • Facebook
    • Instagram
    • Youtube
    • Flickr
  • About
  • Subscribe
  • Contact
  • RSS Feeds
  • Switch to B&W

Neural

Critical digital culture and media arts · Since 1993

Skip to content
  • Neural Archive
  • Printed Magazine
  • Reports
  • Reviews
  • News

Subscribe to Neural

Subscribe  to Neural

Current Issue

Back Issues

Find Neural in Stores

Neural Archive

The Neural Archive is a repository of publications collected by us during the years. Browse our collection here.

Microposts

neural

24 Nov Retweet this Share on Facebook

Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.

MechanicalTechno

02 Jul Retweet this Share on Facebook

The value of craft after software sounds rampant sometimes, expressing the freedom of escaping repetitive taps and clicks to accomplish some assumed tasks. Mixing media, electricity, electronics, mechanics and inert objects Graham Dunning has realised a structured track/performance/open script in his “Mechanical Techno: Ghost in the Machine Music.” More than a proof of concept a machine music declination.

AsciGraffiti

30 Jun Retweet this Share on Facebook

Isn’t ASCII Art a perfect form of “graffiti” in 2010s? The 8-bit aesthetics is among the strongest visual references connecting the analogue recent past with the omni-digital present, so why not adopt it to finally have some public art embedded in the present? In Varberg, Sweden, 2016, the GOTO80 crew (feat: Karin Andersson) did it, choosing (not by accident) the Mo Soul Amiga-font.

YesNo

29 Jun Retweet this Share on Facebook

YesNo by Timo Kahlen feels like “traditional” net art, a well crafted stuck webpage for the user’s aural and clickable enjoyment.

 

AppleForAds

29 Feb Retweet this Share on Facebook

The relationship between Andy Warhol and personal computers (becoming quite popular during his last years) has been only partially investigated beyond his Amiga works. In November 2015, Sotheby’s sold his “Apple (from Ads)” (acrylic and silkscreen ink on canvas) for 910.000 USD, and in catalogue’s notes Warhol tells about his meeting with Steve Jobs insisting to give him one and showing him how to draw (even if still in black and white): “we went into Sean [John Lennon’s son]’s bedroom–and there was a kid there setting up the Apple computer that Sean had gotten as a present, the Macintosh model. I said that once some man had been calling me a lot wanting to give me one, but that I’d never called him back or something, and then the kid looked up and said, ‘Yeah, that was me. I’m Steve Jobs.’ And he looked so young, like a college guy. And he told me that he would still send me one now. And then he gave me a lesson on drawing with it. It only comes in black and white now, but they’ll make it soon in color…I felt so old and out of it with this young whiz guy right there who helped invent it.”

 

Harsh Noise Wally

10 Jan Retweet this Share on Facebook

Harsh Noise Wally, is a sophisticated mashup mixing strips of Wally, the lazy and cynic colleague of Dilbert with some epic noise music extreme attitudes. Well conceived and assembled.

 

scanning eye-shaped big screen at Birmingham New Street railway station

29 Aug Retweet this Share on Facebook

Minority Report comes closer… Three huge screens at Birmingham New Street railway station are scanning passers-by and play advertisements accordingly. http://www.birminghammail.co.uk/news/midlands-news/new-street-station-advertising-screens-9920400

 

GoPro ancestors

08 Jul Retweet this Share on Facebook

GoPro ancestors in the 1960s and 1970s, mainly sport and movie persons like F1 driver Jackie Stewart, Bob Sinclair and Steve McQueen.

 

Older posts
Newer posts

Claudio Landolt – Nicht die Fülle / nicht Idylle / nicht der Berg – Vorderglärnisch. Bergporträt

claudio-landolt-nicht-die-fu%cc%88lle

Cassette – Domizil

In over thirty different excursions Claudio Landolt has accumulated more than one hundred hours of recordings in the vicinity of the Vorder Glärnisch, a mountain that dominates the Linth Valley in the Swiss Alps. The audio-capturing techniques →

audio artexperimentalfield recordings 26 Apr 2023

(edited by) Edit Molnár, Marcel Schwierin – Zach Blas, Unknown Ideals

edit-molnar-unknown-ideals

Sternberg Press – Edith-Russ-Haus für Medienkunst, ISBN 978-3956795886, German, English, 376 pages, 2022, UK

This edited artist’s monograph is dedicated to Zach Blas, an artist and writer whose work explores technology and politics. Published after →

artbookmediatechnologytheory 24 Apr 2023

These Networks In Our Skin, mending data communication

these-networks-in-our-skin

The underground communications infrastructure of the internet is made up of cables and has been the most important material through which we understand how information flows since the telegraph. Mimi Ọnụọha‘s work uses technology to reveal social relationships and power →

internetnew media artsocial mythologiesvisual 19 Apr 2023

Kotra – Radness Methods

kotra-radness-methods

CD – Prostir

‘Assemblage Tremor’, the first track on Radness Method, the latest solo work from Dmytro Fedorenko, aka Kotra, is a relentless and fierce introduction and brings us back to the early days of the Ukrainian artist’s career. Ritual →

audio artindustrialtechno 17 Apr 2023

Melle Jan Kromhout – The Logic of Filtering, How Noise Shapes the Sound of Recorded Music

melle-jan-kromhout-the-logic-of-filtering

Oxford University Press, ISBN 978-0190070137, English, 200 pages, 2021, UK

The eternal quest of audiophiles is for the reproduction of sound as close as possible to the ‘original’ recording, or what has been defined as →

bookdigitalisationnoisesoundtheory 14 Apr 2023

Ocean Bloom, light and sound deep immersion

sebastiaan-smink-ocean-bloom

The perceptual dimension of technological artworks has greatly improved in the last decade. For example, if the revamped virtual reality has the advantage of complete visual immersion and an escapist dimension, in a physical space it is certainly more difficult →

audio artinstallationnew media artvisual 12 Apr 2023

Baldrian Quartett – Frieda Bertelsohn Martholdy (1878 – 1907): Streichquartette – Entschlummern sollst Du, sollst entschlummern

baldrian-quartett-frieda-bertelsohn-martholdy

CD + booklet – Bruit

This is a very interesting release from Bruit, an association known for its engagement with contemporary experimentation. The source material of this work is four string quartets supposedly composed by the mysterious Frieda Bertelsohn →

audio artclassical/contemporaryexperimental 8 Apr 2023

Niklas Maak – Server Manifesto, Data Center Architecture and the Future of Democracy

niklas-maak-server-manifesto

Hatje Cantz, ISBN 978-3775750707, English, 112 pages, 2022, Germany

The aesthetics of server farms have been explored by artists since the 2010s as sites of monumental and hidden infrastructures. From Timo Arnall’s Internet machine, a →

aestheticsbookdigitalpublic infrastructure 3 Apr 2023

Future Dance of Nostalgia, preserving history through dance

Rewire festival.; rewirefestival.nl

There is a whole history of dancing as a competitive game, from the early ‘Dance Dance Revolution’ to the popular ‘Just Dance’, where a machine is quantifying and then evaluating players’ moves. The physical involvement of the player and the →

gamenew media artperformancesocial history 29 Mar 2023

Various Artists – Urbsounds Unpolished Fidelity

various-artists-urbsounds

LP – Urbsounds

It’s the twentieth anniversary of this Bratislava DIY collective on Urbsounds, a label that has remained loyal to its punk roots – punk in the most political meaning of the word, reflecting the most desolate parts of →

electronicaidmtechno 27 Mar 2023

Claudia Costa Pederson – Gaming Utopia, Ludic Worlds in Art, Design, and Media

gaming-utopia

Indiana University Press, ISBN 978-0253054494, English, 280 pages, 2022, USA

The mental space of video games is a specific one. It is a virtual world in which we immerse ourselves, participate in its narrative and →

booktheoryvideo games 24 Mar 2023

10000 li, 100 billion kilowatt-hours, reversing disorder

10000-li

Climate change is increasingly being studied through the lens of entropy. Entropy indicates a state of disorder that governs the exchange of energy between systems. For example, at room temperature, why does ice turn into water and then eventually air, →

climate changeinstallationnew media art 22 Mar 2023

Nula.cc – Cicadas | Bells

nulacc-cicadas

7″ – Staalplaat

Lloyd Dunn has been releasing work under the alias Nula.cc since 2009. As an artist he combines multimedia with a ‘traditional’ field recordist approach, this makes sense when we consider his career more broadly. In the 80s →

audio artfield recordings 20 Mar 2023

Darren Wershler, Lori Emerson, and Jussi Parikka – The Lab Book: Situated Practices in Media Studies

the-lab-book

Univ Of Minnesota Press, ISBN 978-151790218, English, 328 pages, 2022, USA

It has become increasingly difficult to define what a laboratory is as the term is applied to any concentrated set of activities in →

bookmediatheory 15 Mar 2023

Older posts
Newer posts
Banner Creative Computing University of Southampton
  • 3D
  • 3D printing
  • 8 bit
  • 8-bit aesthetics
  • abstract
  • abstraction
  • acousmatic
  • acoustic
  • acoustic space
  • acoustic/digital
  • activism
  • acusmatica
  • aesthetics
  • algorithm
  • algorithms
  • ambient
  • analogue
  • analogue sounds
  • analogue to digital
  • anonymity
  • aound
  • archeology
  • architecture
  • archive
  • art
  • art hack
  • art rock
  • artificial intelligence
  • artificial life
  • audio art
  • audio recording and reproduction
  • audio surround
  • audio-video
  • audio-visuals
  • auditory culture
  • bastard pop
  • bend toys
  • big data
  • bio-art
  • bioart
  • biological
  • bioluminescence
  • biopolitics
  • biotech
  • black culture
  • blockchain
  • Blu-Ray/DVD + book
  • bodies
  • book
  • book + other media
  • booklet
  • books
  • bookshop
  • breakcore
  • broadcast
  • brutalism
  • capitalism
  • Carsten Nicolai
  • cd or other portable media
  • cd+dvd video
  • China
  • cinema
  • cinematic arts
  • circuit bending
  • classical/contemporary
  • climate change
  • cloud
  • clubbing scenes
  • code
  • communication
  • communication strategies
  • computation
  • Computational Arts
  • computer art
  • computer games
  • computer music
  • computer science
  • computer voice
  • computer-generated comics
  • computing
  • contemporary art
  • copyright
  • cosmotechnics
  • counterculture
  • criticism
  • culture jamming
  • cyberculture
  • cyberfeminism
  • cybernetic music
  • dark ambient
  • data
  • data dating
  • deepfake
  • Deleuze
  • demoscene
  • design
  • digital
  • digital art
  • digital culture
  • digital economy
  • digital sculpture
  • digitalisation
  • DIY
  • djing
  • drone
  • dub
  • dvd &/or dvd video
  • dvd video
  • dystopian
  • ecology
  • economy
  • electro
  • electroacoustic music
  • electronic art
  • electronic dance
  • electronic literature
  • electronic music
  • electronica
  • electronics
  • electropop
  • elettroacustica
  • emusic
  • ethnic
  • exhibition
  • experimental
  • experimental music
  • extra
  • fake
  • feminism
  • festival
  • fetishization of the offline
  • field recording
  • field recordings
  • floppy disk
  • Fluxus
  • folktronica
  • free form
  • free pdf
  • future
  • Futurism
  • game
  • game engine
  • gamelan music
  • games
  • geek culture
  • generative
  • glitch
  • glitch'n'cuts
  • global communication
  • graphic design
  • hacking
  • hacktivism
  • home devices
  • identity
  • idm
  • images
  • impro
  • industrial
  • information technology
  • infrastructure
  • installation
  • installations
  • interactive
  • interactive sounds
  • interfaces
  • internet
  • internet art
  • internet-based art
  • invisible networks
  • kinetic
  • language
  • laptop
  • late-capitalism
  • light
  • literature
  • live performances
  • machine learning
  • machines
  • magazine
  • maker
  • mashup
  • media
  • media archaeology
  • media archeology
  • memory
  • microsound
  • minimal
  • mixed-media
  • mobile
  • modern classical
  • multiculturalism
  • music
  • musica concreta
  • musica informatica
  • Musique Concrète
  • neo-materalism
  • net
  • net art
  • network
  • neural
  • neural network
  • neural networks
  • neuroscience
  • new classic
  • new classical
  • new issue
  • new media
  • new media archeology
  • new media art
  • NFT
  • NFTs
  • noise
  • noisy
  • non-music
  • obsolescence
  • obsolete techniques
  • out-of-body experience
  • performance
  • performing art
  • photography
  • plagiarism
  • playlist
  • plunderphonics
  • politics
  • porno
  • post digital
  • post human
  • post rock
  • post-digital economy
  • post–techno
  • preservation
  • print-only publication
  • privacy
  • programmazione algoritmica
  • psichedelia
  • psicoacustica
  • psychoacoustics
  • psychogeography
  • public infrastructure
  • public space
  • publishing
  • pulsar synthesis
  • radio
  • radio and communication
  • radio waves
  • radio-art
  • remote execution
  • Reports
  • retro aesthetic
  • reverse engineering
  • robot
  • sci
  • science
  • science fiction
  • security
  • simulation
  • site-specific
  • social history
  • social media
  • social mythologies
  • social network
  • society
  • software
  • sonification
  • sound
  • sound and vision
  • sound art
  • sound poetry
  • sound sculpture
  • sound sculptures
  • sounds
  • soundscape
  • soundscapes
  • space
  • spoken word
  • stereoscopic vision
  • street art
  • subcultures
  • surveillance
  • synth music
  • synth-disco
  • techno
  • techno-pop
  • techno-social imaginaries
  • technology
  • technoscience
  • telepresence
  • text-sound composition
  • theatre
  • theory
  • tokens
  • Transmediale
  • turntablism
  • tv
  • USB drive
  • utopia
  • vide
  • video
  • video art
  • video games
  • videogame
  • virtual reality
  • visual
  • visual media
  • visual poetry
  • vjing
  • voice
  • wearable
  • web
  • webapp
  • WiFi
  • working online
  • zine
  • Projects

    • Sonic Genoma
    • Suoni Futuri Digitali
    • Wicked Style
    • nordiC (Dissonanze)
    • Tecnologie di Liberazione (2001)
    • Virtual Light (1995)
    • Internet Underground Guide (1995)
  • Colophon

    Chief Editor
    Alessandro Ludovico
    Assistant editor
    Aurelio Cianciotta Mendizza
    Contributors
    Josephine Bosma Chiara Ciociola Daphne Dragona Matteo Marangoni Rachel O'Dwyer Paolo Pedercini Paul Prudence Benedetta Sabatini
    Special Projects
    Ivan Iusco
    Chiara Ciociola
    Title Poet
    Nat Muller
    English Copyediting
    Rachel O'Dwyer
    Translations
    Giuseppe Santoiemma
    Advertising & PR Manager
    Benedetta Sabatini
    Production Manager and Digital Archivist
    Cristina Piga
    Technical consulting
    Paolo Mangraviti
  • Friends

    • AHA
    • Amazon Noir
    • GWEI
    • Interferenze Festival
    • Networked Performance
    • Runme.org
    • uCan
    • We Make Money not Art

Neural

  • About
  • Contact
  • RSS Feeds
  • Privacy Policy Disclaimer

Sections

  • News
  • Reports
  • Reviews

Social

  • Facebook
  • Twitter
  • Instagram
  • Youtube
  • Flickr

Printed Magazine

  • Current Issue
  • Back Issues
  • Subscribe to Neural
  • Find Neural in stores

Neural Archive

  • Browse
  • Search the Archive
  • Random publication

Legal

Neural, registered in the Bari Court 728/2009.

This weblog is licensed under a Creative Commons License.

cc license

Design

Manufactura Independente