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Neural

Critical digital culture and media arts · Since 1993

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The Neural Archive is a repository of publications collected by us during the years. Browse our collection here.

Microposts

neural

24 Nov Retweet this Share on Facebook

Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.

MechanicalTechno

02 Jul Retweet this Share on Facebook

The value of craft after software sounds rampant sometimes, expressing the freedom of escaping repetitive taps and clicks to accomplish some assumed tasks. Mixing media, electricity, electronics, mechanics and inert objects Graham Dunning has realised a structured track/performance/open script in his “Mechanical Techno: Ghost in the Machine Music.” More than a proof of concept a machine music declination.

AsciGraffiti

30 Jun Retweet this Share on Facebook

Isn’t ASCII Art a perfect form of “graffiti” in 2010s? The 8-bit aesthetics is among the strongest visual references connecting the analogue recent past with the omni-digital present, so why not adopt it to finally have some public art embedded in the present? In Varberg, Sweden, 2016, the GOTO80 crew (feat: Karin Andersson) did it, choosing (not by accident) the Mo Soul Amiga-font.

YesNo

29 Jun Retweet this Share on Facebook

YesNo by Timo Kahlen feels like “traditional” net art, a well crafted stuck webpage for the user’s aural and clickable enjoyment.

 

AppleForAds

29 Feb Retweet this Share on Facebook

The relationship between Andy Warhol and personal computers (becoming quite popular during his last years) has been only partially investigated beyond his Amiga works. In November 2015, Sotheby’s sold his “Apple (from Ads)” (acrylic and silkscreen ink on canvas) for 910.000 USD, and in catalogue’s notes Warhol tells about his meeting with Steve Jobs insisting to give him one and showing him how to draw (even if still in black and white): “we went into Sean [John Lennon’s son]’s bedroom–and there was a kid there setting up the Apple computer that Sean had gotten as a present, the Macintosh model. I said that once some man had been calling me a lot wanting to give me one, but that I’d never called him back or something, and then the kid looked up and said, ‘Yeah, that was me. I’m Steve Jobs.’ And he looked so young, like a college guy. And he told me that he would still send me one now. And then he gave me a lesson on drawing with it. It only comes in black and white now, but they’ll make it soon in color…I felt so old and out of it with this young whiz guy right there who helped invent it.”

 

Harsh Noise Wally

10 Jan Retweet this Share on Facebook

Harsh Noise Wally, is a sophisticated mashup mixing strips of Wally, the lazy and cynic colleague of Dilbert with some epic noise music extreme attitudes. Well conceived and assembled.

 

scanning eye-shaped big screen at Birmingham New Street railway station

29 Aug Retweet this Share on Facebook

Minority Report comes closer… Three huge screens at Birmingham New Street railway station are scanning passers-by and play advertisements accordingly. http://www.birminghammail.co.uk/news/midlands-news/new-street-station-advertising-screens-9920400

 

GoPro ancestors

08 Jul Retweet this Share on Facebook

GoPro ancestors in the 1960s and 1970s, mainly sport and movie persons like F1 driver Jackie Stewart, Bob Sinclair and Steve McQueen.

 

Older posts
Newer posts

Contingent Cartographies, Fluid Identities, breaking a visual spell

Contingent-Cartographies

Google Street View has slowly grown through the years towards its ambitious goal to become the “Eye of God” available on any connected screen. The pure illusion to see (and so for our primary senses to be) everywhere, accessing any →

new media art 3 Feb 2016

Mécaniques Discursives, fictional projected machines

MecaniquesDiscursives

The seamless integration between the real and the virtual is a still an unaccomplished goal: we can usually still distinguish artificial elements from real ones with ease. But when projections are involved the border between real and fictional becomes less →

new media art 29 Jan 2016

moDernisT, confronting with digital losses

modernist

What do we lose with the universal adoption of digital as a sub-medium technology? If the vast majority of pictures we see are in (even slightly) lossy jpg and the absolute majority of music we hear is in (even slightly) →

emusicnew media artsound 22 Jan 2016

REMAP, robotic tape access

Remap

One interesting category that requires proper analysis is that of the media-art “remake”. How are examples proposed by the historical avant-garde recuperated by today’s practitioners, and when can concepts such as copy, remake, re-appropriation, interpretation or kitsch (in the sense →

emusichackingnew media artsound 15 Jan 2016

Sebastian Frisch – Biophonic Garden, botanical sound communications

Sebastian-Frisch-–-Biophonic-Garden

Everyone knows that plants grow towards light, but empirical studies on the effect of sound on plants have shown results that are less easily explained. Biophonic Garden by Sebastian Frisch presents an experiment in which a group of corn seedlings →

emusicnew media artscience 8 Jan 2016

Rare Earthenware, crafting the sense of guilt

RareEarthenware

The social black hole where all the electronic waste is left to poison the environment is one of the most cowardly and paradoxical situations created by western industries. “Rare Earthenware” by Unknown Fields Division (in collaboration with Kevin Callaghan) is →

arthacktivism 31 Dec 2015

Cuckoo, invisible encryption on social networks

Cuckoo

The ubiquitousness of social networks and their massive number of users makes them the most popular online platform ever realised. But the level of authority control over such platforms is also massive even if its not particularly perceived by users. →

hacktivism 23 Dec 2015

The Crystal Line, old radio, new war

TheCrystalLine

Commissioned by UKArts.org, The Cutting Room, and the Phoenix Cultural Centre for the centenary of the First World War, The Crystal Line is the latest work by the engineer, critic and multimedia artist Julian Oliver. This “crystal radio 2.0” was →

hacktivismnew media art 16 Dec 2015

XOXX Composer, spinning the aural sequence

XOXX-Composer

The beauty of mechanics seems to have conquered the minds of a number of new media artists. The electronic music scene, often blamed for being “static” in its prevalent use of machines with knobs and buttons has created some extraordinary →

audio artemusicnew media art 9 Dec 2015

!Abracadabra – A query is not a query

abracadabra

We need to improve digital communication, info-retrieval and sharing also by means of a new kind of hashtag hopefully named
!Abracadabra keyword

Queries and strategical queries

A query may be not a (simple) query. A query can be the first words you →

new media art 7 Dec 2015

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Banner Creative Computing University of Southampton
  • 3D
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  • Projects

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  • Colophon

    Chief Editor
    Alessandro Ludovico
    Assistant editor
    Aurelio Cianciotta Mendizza
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    Josephine Bosma Chiara Ciociola Daphne Dragona Matteo Marangoni Rachel O'Dwyer Paolo Pedercini Paul Prudence Benedetta Sabatini
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    Ivan Iusco
    Chiara Ciociola
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    Giuseppe Santoiemma
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    Paolo Mangraviti
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