Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.
“Machine art” is one of those definitions that tries to label more complex concepts in a way that makes them more understandable. But “machine” is hard to precisely define and there are a lot of mechanisms (physical and virtual) that could be grouped under this category. “Das Coisas Quebradas” (which means: “of Broken Things”, ironically referring to the Internet of Things) by Lucas Bambozzi is an installation that perhaps falls into this category because its core is actually a machine. It detects the intensity of the surrounding electromagnetic fields and literally crushes mobile phones (obsolete or discarded) at a proportional speed. Stemming from Bambozzi’s previous projects “Of Planned Obsolescence in 3 acts” and “Mobile Crash” the system is also designed to provide the elapsed time between crushes, and when the next destruction will occur. A machine is defined by its processes, and the parameters fixed by Bambozzi seem to be defining a critical machine art, pushing our defenseless consumerism.
Das Coisas Quebradas