Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.
“Coming Out Simulator 2014, a half-true game about half-truths” by Nicky Case is a game with minimal interface (sms chat) and a background soundtrack loop of a crowded bar. Structured through multiple choices selection it’s verbally constructing an engaging narrative. http://ncase.itch.io/coming-out-simulator-2014