Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.
The MIT Press,
, 304 pages, 2011, English
One of the first broad discussions engaged in software art circles in the early 2000s concerned the pervasiveness of software in everyday life, at that time already perceivable in the daily transformations of the world. This book stems and flourishes from a similar starting point, investigating deeply the fundamental relationship between code and how it produces/creates/conditions space (physical or non physical). Space (or better “coded space”) is the central element, meant as the space which is permeated if not impregnated by running code and related to it all the time. Code is written to produce some space – we can stretch this to the extreme with the thought that almost all space will eventually be permeated by software in a visible or invisible way. In the book the multiple facets of software are unfolded one after the other, analyzed in terms of the ability to structure, enable, generate, describe and so on. The speed at which processes reconfigure space is also shown to imply being prone to rapid changes, fragility and potential disruption. Furthermore,”transduction of space” is a seminal concept here, describing how code “transduces everyday life, alternatively modulating sociospatial relations.” The consequences are not yet visible in the streets but still powerful and the authors are not overemphasizing facts when they say that “code now conditions existence in the West.” Following this there is an urge towards learning coding, or – maybe even more important – being able to interpret code and its processes.