Amplitude, play like music.

The music and video games have a crucial factor in common: both are enjoyed as a function of time. The videogame music more focused, therefore, have the characteristic of marrying sound and game play into a common perspective. Just with these characteristics is Amplitude , the new video game music of Sony Entertainment for the PlayStation 2, which marks the next step after the remixing of frequency , the previous title in the same house. Developed by Harmonix Music Systems, Amplitude challenge his players to create a song 'on the fly' by following the fast pace of the game. The controller of the console is used to steer in the correct order the addition of the guitar parts, bass, synth, vocals, drums and special effects. One of the objectives is the creation of 'sentences' music made of consecutive beats without making mistakes, that generates a multiplication of points and increase the difficulty of the sentences proposals. Among the mechanisms activated one Slo-Mo mode, which slows the pace of the game facilitating the completion of the same phrases and Auto-Blaster that automatically completes the track, as well as an interesting Freestyler that allows the player to create their own track for a limited period. Rap, hip-hop, rock and metal alterantive styles are proposed, and the modes are as well as through the Network Adapter and multiplayer online gaming, which includes the 'remix', thanks to which you can also share their processing them with other players, as well as a chat and a system of evaluation of proposals ladders.