Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.
Book – OpenMute – ISBN 9780955479601
Public space is a “common” and “common” has to be its representation / interpretation. This seems to be the the inspired ground rule of the Depford.TV →
Gordan Savicic’s project Costraint City – The Pain of Everyday life, exploits in a brilliant way the electromagnetic waves generated by the wireless networks spread all over the urban territory, mapping them out →
The cultural mediation applied by the web to a territory representation is often conveyed by Google Maps, unfortunately the proprietary de facto standard for urban mapping. But even within its software constraints, many →
As human civilization devises ever more powerful machines, living among them may become more and more difficult. People find themselves surrounded by incidentally created sounds and noises which are out of synch with →
The locative dimension give us indefeasible points of reference in the daily networked and speedy life. But the process of ‘mapping’ is not obvious nor neutral, even if it has become so easy →
Trying to track the individual paths that crosses the urban territory. This is what Footprint Mapping, developed by Noriyuki Fujimura, does. It’s focused on the relationship between interactive art and public spaces. Footprint →
View the Sonar 2006 photo gallery.
The concepts of place, proximity and distance are going to be substantially rewritten by the locative media evolutions. The origins of this process are not only related to →
Every room has a story, every place has an emotional nature, that could be partially derived, but most of all explored and changed. This is the founding principle of theCrystalpunk Workshop for Soft Architecture →