Bit, (un)predictable systems

bit-002

Among the possible embodiments of invisible digital processes, the mechanical is one of the most fascinating, reversing in a way the course of history. In “bit” Jonghong Park is representing a natural random process, using the principles of a Markov

Likeness, mesmerised by Anne Frank

likeness

How much similar is enough? Since machines have been capable of producing reality-like images, the visual likeness of reality has become a competitive goal for computer visuals, as it irresistibly attracts our attention. Simon Fujiwara’s “Likeness” is a challenging installation