Korasakow System, software to generate video from database.

Korasakow System

Korsakow System is a database for the installation of interactive movies online and offline. Invented and developed by video artist Florian Thalhofer, takes its name from its first application [Korsakov Syndrom], interactive documentary on alcohol. The medical expression 'Syndrome Korsakow' indicates, in fact, a morbid picture typical of alcoholics, characterized by memory impairment in the short term with disorientation in time and space. The lack of recent memories is compensated by a tendency towards confabulation primarily, but also, paradoxically, by an articulated narrative ability. And Korsakow System is nothing more than a tool for digital storytelling, supported by a data base that allows a dynamic management of SNU (Smallest Narrative Units). Once categorized contributions, you can tell any kind of story, even if the system is best suited to documentary form, where the narrative units may be short interviews. Each interface screen film is a split screen with a major contribution in the foreground and three options in the preview at the bottom. Clips Randomly change in response to user selections. The software, developed together with the Mediamatic Foundation in Amsterdam, is available for download in a real kit that in addition to Korsakow System with user manual, contains a web engine for the online display of their work, a tool subtitle and a thumbnail editor. The concept behind the project are not unexplored: hypertext structure, perception random, zapping, stream of consciousness are the most obvious and fundamental. The idea of ​​sequencing of portions of the text is as old as the art of story-telling. But if the current trend is towards the disarticulation of the temporal sequence (think of films like 'Mulholland Drive' by David Lynch or 'Memento' by Christopher Nolan) and spatial linearity (are sample videos of Michel Gondry or Chris Chunningam), the use of the database has made it more agile repetition and dislocation. Influenced by a variety of factors, narrative conventions change and interactive database narratives are interesting applications that best reflect the subjectivity of contemporary life in an increasingly dynamic and indefinite. To put it Manovich, thinking in images today means thinking about a database.