Sometimes the online world reveals unsuspected parallel dimensions. This is an unknown restyle of Neural independently (and secretly as we never knew about it) made by NY-based Motion and Graphic Designer, Clarke Blackham. Very nicely made, perhaps only a bit glossier for the magazine’s line, it testifies once more how even your most familiar outcomes can have another life somewhere else.
The design, understood as artistic production process, has evolved its own techniques constantly, transforming both thanks to the possibility that new tools have realized, for both theoretical deviations that these have stimulated. The computer, adagli since the dawn of its graphical capabilities made available to libraries of code designed to combine the primary signs and draw on the screen using a code simple enough. John F. Simon, Jr., perhaps the electronic artist with the most traditional art background, connects directly to the theories of the masters of abstract design such as Klee, Kandinsky and Miro to the possibilities of automated tools design (as in Living Mobile II , Unfolding Object and Arrow Variations – Book 1 ), proving, as the quoted Manovich, like his simple gestures are amplified by the machine through appropriate processes that make them complete. code, in this case, does not simulate nor emulates, but implements the necessary algorithms with the insights of the artist, putting the tools in the hands of the user virtual design, ductile enough to understand the genesis and use. The same code, therefore, is able to formalize the idea and transform it into an instrument, molding it into the evolutionary path of the author and then offering it to a free public use.