Fluid, videogame identity.

Fluid, arena of identities is the project of a video game where you have to find / destroy their identity mistaking, stealing or facendosela pay by another person. The player starts off as a complete 'no', without a face, a name, clothes, sex nor any other differentiation from other players. Powered by the pair Mathias Fuchs and Sylvia Eckermann, allows you to sink your hands in one of the most socially interesting electronic communications, which gives ample opportunity to be able to manipulate their public representation. The stages to be passed in this project are affasciananti: the 'River of Permanent Change', which automatically take on new characteristics, in 'The Hall of Mirrors', in which distorted representations of themselves multiply, or even the 'SkinGun', that allows you to steal the representation of another person, or even the 'Factory of Reproduction', which allows you to multiply hundreds of times without having their image then the control. Available, for now, several screenshots that show the origins of the Unreal engine, but also highlight the wide range of possible transformations, in a trial which seem contemporary psycho-social and healthy.