The Scene Digital / New Media To The Dance

Dance and computer science, materiality of bodies and apparent fading of circuits and connections, which may seem worlds away instead contribute to defining new horizons of confluence articulated in contemporary artistic practices. All digital information by its very nature is multifaceted, as rightly noted Robert Wechsler, in one of the essays collected in this exciting publication by Armando Menicacci and Emanuele Quinz. The 'zero' and 'one' needed to define a movement on the screen or image, are the same that are used to model a sound or text of a document, thanks to this substantial equivalence, made ​​possible by processing techniques through computer, different forms of art may already be combined in a new manner and converted into one another. In an age that has already experienced the limits of a linear approach and narrative, taking on itself the most different hybridizations of the kinds of entertainment and communication in the broadest sense, it is crucial, starting from their own specific (but not only) the reflection on how information technologies transform the world and its representations. Scholars, researchers from various origins, computer programmers, directors, choreographers, dancers, for the occasion are involved in the investigation of these issues through theoretical interventions and evidence in real time. Movement and emotion, creation and rationality: the electronic technology has given us a new way of seeing, a confirmation of what the coordinates of action (physical and mental) on the stage are complex, metamorphic and multipliable. Dance and computer science, the materiality of bodies and apparent fading of circuits and connections, which may seem worlds away instead contribute to defining new horizons of confluence articulated in contemporary artistic practices. All digital information by its very nature is multifaceted, as rightly noted Robert Wechsler, in one of the essays collected in this exciting publication by Armando Menicacci and Emanuele Quinz. The 'zero' and 'one' needed to define a movement on the screen or image, are the same that are used to model a sound or text of a document, thanks to this substantial equivalence, made possible by processing techniques through computer, different forms of art may already be combined in a new manner and converted into one another. In an age that has already experienced the limits of a linear approach and narrative, taking on itself the most different hybridizations of the kinds of entertainment and communication in the broadest sense, it is crucial, starting from their own specific (but not only) the reflection on how information technologies transform the world and its representations. Scholars, researchers from various origins, computer programmers, directors, choreographers, dancers, for the occasion are involved in the investigation of these issues through theoretical interventions and evidence in real time. Movement and emotion, creation and rationality: the electronic technology has given us a new way of seeing, a confirmation of what the coordinates of action (physical and mental) on the stage are complex, metamorphic and multipliable.