Interaction 01.

. Art

29.10.01 Interaction 01.
It started in the last few days to Softopia Japan Center in Ogaki City (Japan) 01 The Interaction, dialogue with the expanded images , a biennial conference, accompanied by an exhibition, which together are trying to make the point about the state of media arts and to outline the future trends, with a marked inclination towards the interactivity of the works presented. Several selected facilities including: 'RPM' Casey Reas, where the user by moving levers and keys creates dynamic transformations of the geometry on the screen, 'Nosce Te Ipsum' Tiffany Holmes that overlaps textures and newspaper pages to a figure human figure that as the user approaches is best defined to be the image by that user 'Arc Tangent' by Camille Utterback, in which one moves in a circle of light, and depending on movements made a software draws the tangents of the respective positions of the feet creating spectacular geometric shapes; 'Beam of Light' of Arnon Yaar, wherein a three-dimensional scanner builds the image of the viewer through the passage in front of a beam of light coming from a wall, 'Protrude, Flow' by Sachiko Kodama + Minako Takeno in which the voice and whistles of those interacting create incredible bumps on the surface of a liquid black (image) and 'Floating Eye' of Hiroo Iwata, already presented at Ars Electronica, which is harnessed with a structure that allows you to watch the screens on which images are projected with a video camera on a balloon with helium gofiato flying a few feet in height above the user. Completing the exhibition are also some cd and dvd-rom.