LegShocker, get hurt playing FIFA 2002.

After PainStation , LegShocker , is an interface device to PlayStation2 that, while working with many other video games, is designed especially for video games such as football Sport's FIFA 2002 Electronic Arts FIFA World Cup 2002. The gaming experience is emphasized according to the canons apparently masochists, because the equipment in question should be worn up to the shins and consists of a percussion hammer that is activated when a player of the defending team undergoes a tackle or is mowed down by an opponent. This work breaks through with a good dose of irony the thin veil between the simulation from reality, letting what you know less simulated (pain) within an environment that really exists only within the circuitry of the console and temporanamente pixels on the TV / monitor. Suffering from inflicting the opponent, finally, trivializes the interaction on aggression wanted, smitizzando the nobility of a priori social participation, and highlighting how the media and technologies do not have their own characterization of good or wrong, but are distinguished for the use that uomoni decide to do with it.