Echo Chamber, participatory visual music.

Echo Chamber

The visual path that is established in the viewer of a piece of visual music makes her different perception of sounds, the more it is linked to the output which is reflected on the retina. In the works involving interactive sound is even greater, as it is the spectator to perceive the animated feedback of his actions. In Echo Chamber by Chris O'Shea, the user records a sound through a microphone, which is reprocessed and amplified together with its actions in abstract space which is to sail. The sounds of the various participants leave traces, and are displayed as three-dimensional objects and respond to the behavioral characteristics of 'boid', ie objects aware of their role and their actions through artificial intelligence algorithms. They then are attracted by other sounds of the same species and avoid in turn other 'boid'. So the general structure changes, adapts and pulsates life of its variations induced and spontaneous. The creation of sound is experienced through the journey continues in a space and interacting with the other entities present there. The images chasing sounds, encouraging a continuous listening and continuously stimulated by dynamic changes and reciprocal sound part of this environment.