Sbart, genetics generation of images.

The generation of two-dimensional graphic has gained momentum from the historical system that Karl Sims had presented in 1991 ('Artificial Evolution for Computer Graphics') allowing you to generate abstract images from another image of departure. The Japanese Tatsuo Unemi he tried to apply the same theories algortmicamente combining genetic programming and 'simulated breeding', in a program that generates quantity of images from one selected from time to time. sbart (Simulated Breeding for art) , is the name of the software developed by Unemi in version 2.4b for all major platforms (mac, win, linux) and you can download freely along with the source code and some image collections. Among its most interesting features is the graphical programming generation parameters, always on the basis of biological pattern genotype / phenotype, and the ability to create even small movies through an appropriate interface well with a simple soundtrack.