Staying in to play, a video game developed publicly.

Staying in to play is the project of the artist and game designer John Paul Bichard, who has decided to make public his period of stay virtual (online artist in residence) at Variablemedia. Starting from February 7 Bichard has made available to the visitors the Environment, structure and functionality of the game under construction, which will change for 90 days and will change as the artist's work will proceed to open up. The spectacle of a work in progress as this is primarily made public in access to a territory unknown to most people, that is able to observe and experience the evolutionary phases of the design narrative of a functional design which can be a video game. The current three-dimensional structure already includes a fascinating browsing through scenarios simulated natural, and proposes the investigation of a land still to map extensively, namely that of a videogame in first person. What are the rules for this type of product, its lines of development, the stimuli to the psyche of the player and his way of looking at reality is difficult to say a priori, but they are all issues that can deepen closely, observing the Bichard work in its natural evolution.