Six rules for the new net art.

. Art

06:03:02 Six rules for the new net art.
In a public letter the net artist Eryk Salvaggio (atuore of several works that deconstruct the icons of the same navigation as' Compositions For Cursor Icon ', in the image) has expressed, between the serious and humorous, six rules which in his opinion should distinguish the works of net art contemporary art from the mere exercise in style. Assuming that the cliches of the first wave of net artists have now acquired and obsolete at the same time, given the increasing broadband penetration among users, described the steps that should reduce boredom in the enjoyment of what you want to be considered , as he himself calls 'New Net Art'. Rule 1: Do not use Flash, without this leading to a stance in the debate against corporations, but just wants to avoid the proliferation of colors, animations, schematics and layout increasingly similar. No more than thirty percent of a work should be done in flash. Rule 2: No introductory pages. The critical reviews, or declarations of intent are alienating and take away the responsibility of the user to interact with the work in order to discover its meanings, decreasing the intimacy typical of net art. Rule 3: Enough with the art done for the sake of the error. Garbage code, gif that flashano and references to computer viruses and fault data are already predominant aesthetic. Rule 4: The images must be original. Each image used on the site must have been scanned or photographed by the artist, as the images found on the network can not be recycled or riappropriate. This should lead to develop unique sensations and localized for all new net art. Rule 5: The technology is not an issue, the internet is not an argument. The new net art may not be reflective of networking technologies and their impact. These arguments are irrelevant given that the Internet is not new and its impact has been widely explored. Rule 6: the work is there alone. No CV can be included or distributed. The curriculum itself is irrelevant to the experience of any work of art.