Fake Screenshot Contest, video games imagined.

In the culture of video games the screenshot, that the frozen image of the screen when viewing a moment of the game, is conventionally proof of actual placing on the market of a new title, as well as the achievement of a particularly difficult or end the game itself. A sort of guarantee of existence, then, in reality, virtual as the game itself, and therefore can be manipulated using appropriate tools. On this very thin and unstable border between credible representation of a moment of reality and its artistic forgery, the project plays Fake Screenshot Contest carried out by Brody Condon, which collects voluntary contributions of users able to modify, detournare, or to deliberately create , screens of video games exist, but (almost) perfectly plausible. The tug to our everyday achievements, opens a breach in the typical cultural fantastic fiction, or extremely imaginative, innestandogli alienating a representation of reality and an intrusion into the mechanisms of viral playful competition. With different techniques (collage, overlapping elements, retouching famous screens), the best of these screenshots represent the release of the video game aesthetics applied without undue regard to an industry that never leaves the strict rules of entertainment to all costs.